Combat changes
Players will have access to most items in the game, with certain limitations. The limitations is listed here
- Throwable trident does 3 hearts of damage when hit, and has a 60 second cooldown
- Riptide trident does not work
- Mace has a 5 minute cooldown when performing smash attack, and does not support enchantments
- Respawn Anchors does not explode
- End crystals does not do player damage
- TNT minecarts does not do player damage
- Lunge enchantment does not work
- You cannot have more than 3 totems in your inventory at once
- Horse armor can be enchanted
- Wind charges are disabled
- Enderpearls are disabled
- Elytra is disabled
- Enchanted golden apple has 12 minute cooldown when eaten
- Cobwebs only stack to 16
- Berrybushes only stack to 16
- Bow does 2x damage if loaded with normal arrow from offhand, and fully drawn
- Arrows only stack to 24
- Tipped arrows only stack to 12
- Honey bottle clears all debuffs, including slow falling and jump boost, and can drink instantly
- Harness can be enchanted
- Happy ghasts are faster
- Horses does not get stunned when attacked
- All turtle master potions is disabled
- Compound crossbow, a crossbow but with no enchants, 5 second cooldown when you switch to it from another hotbar slot, has a 45 second cooldown when you fire it, and a 45 second cooldown when you load it. It does 5 hearts of true damage. When you hold it in your hand, it gives you slowness and won't let you jump.