Skip to content

Combat changes

Players will have access to most items in the game, with certain limitations. The limitations is listed here

  • Throwable trident does 3 hearts of damage when hit, and has a 60 second cooldown
  • Riptide trident does not work
  • Mace has a 5 minute cooldown when performing smash attack, and does not support enchantments
  • Respawn Anchors does not explode
  • End crystals does not do player damage
  • TNT minecarts does not do player damage
  • Lunge enchantment does not work
  • You cannot have more than 3 totems in your inventory at once
  • Horse armor can be enchanted
  • Wind charges are disabled
  • Enderpearls are disabled
  • Elytra is disabled
  • Enchanted golden apple has 12 minute cooldown when eaten
  • Cobwebs only stack to 16
  • Berrybushes only stack to 16
  • Bow does 2x damage if loaded with normal arrow from offhand, and fully drawn
  • Arrows only stack to 24
  • Tipped arrows only stack to 12
  • Honey bottle clears all debuffs, including slow falling and jump boost, and can drink instantly
  • Harness can be enchanted
  • Happy ghasts are faster
  • Horses does not get stunned when attacked
  • All turtle master potions is disabled
  • Compound crossbow, a crossbow but with no enchants, 5 second cooldown when you switch to it from another hotbar slot, has a 45 second cooldown when you fire it, and a 45 second cooldown when you load it. It does 5 hearts of true damage. When you hold it in your hand, it gives you slowness and won't let you jump.

All Rights Reserved